v0.4.0

🚀 Features

  • Shop analytics image

  • Add reset all players’ currency action to game servers image

  • Add player and POG deletion functionality image

  • Player name history tracking

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  • Enhance module-updated event with detailed change metadata

  • Add Discord message update and delete endpoints

  • Discord role synchronization image

  • Add quality tracking to inventory items

🐛 Bug Fixes

  • Fix variable recreation after expiration
  • Fix duplicate inventory data in player search responses
  • Add missing data wrapper in game event documentation examples
  • Optimize KPI data generation
  • Add explicit LIMIT 1 to inventory snapshot query to prevent fetching 150k rows
  • Allow setting player currency to 0
  • Display error messages for inactive/maintenance domains on login
  • Fixed player action menus being cut off when clicking on players at the bottom of the player list
  • Add composite index to playerIpHistory for query performance
  • Fix several issues with Discord role sync
  • Fix naming of player related IDs in tracking endpoints
  • Fix frontend validation for discord IDs
  • Discord role IDs can be up to 20 chars
  • Include author and supportedGames fields in module exports
  • Add missing action buttons to module table view

🧰 Maintenance

  • Prevent tracking of auto-generated OpenAPI metadata files
  • Remove inventory cache debug log lines
  • Add health check for mock game server Takaro connection
  • Eliminate circular dependency between lib-queues and app-api
  • Add centralized axios HTTP client with sane error handling
  • Add transaction context tracking with AsyncLocalStorage
  • Add domain ID logging to integration test failures