54 modules for your game servers

Economy, teleports, moderation, Discord integration and more. Install what you need from the dashboard: no server-side files, no restarts, and every module is included on every plan.

  • 54 modules
  • 13 ship with Takaro
  • 41 from the community
  • 151 commands in 9 categories

Frequently asked questions

What is a module?

A module is a self-contained feature you install on your game server through Takaro. Each module adds specific functionality like an economy system, teleportation or Discord integration. Install what you need, skip what you do not.

Do modules work across all games?

Most modules work on every game Takaro supports, because they use Takaro's own events, commands and players. Some depend on what a game reports, like inventories or positions. Each game page says what that game supports.

Can I customize module settings?

Yes. Most modules have settings. Adjust prices, cooldowns, messages, permissions and behaviour to fit your server. Changes apply immediately without server restarts.

Can I build my own modules?

Yes. Takaro supports custom modules with hooks, commands and cron jobs. Write your logic, deploy through the dashboard, and it runs on Takaro infrastructure. See the module development docs.

Are all modules included in the free tier?

Yes. Every module is available on every plan, including the free tier. Plans differ only in how many servers and team members you have and how long event history is kept.

Build your own

Need something specific? Write custom modules against the Takaro API. Define hooks (react to game events), commands (player-triggered actions) and cron jobs (scheduled tasks). Your code runs on Takaro infrastructure with the same APIs the built-in modules use.

Module development guide · API documentation