54 modules for your game servers

Economy systems, teleports, moderation tools, Discord integration and more. Install what you need from the dashboard. 13 modules ship with Takaro; 41 come from the community.

Modules are self-contained features you install through the Takaro dashboard — no server-side files, no manual configs, no restarts. Every module is included on every plan, including the free tier; plans differ only in how many servers you can connect.

Showing 54 of 54 modules

Frequently asked questions

What is a module?

A module is a self-contained feature you install on your game server through Takaro. Each module adds specific functionality like an economy system, teleportation or Discord integration. Install what you need, skip what you do not.

Do modules work across all games?

Most modules work across Rust, 7 Days to Die and Minecraft. Some are game-specific where the feature depends on game mechanics. Each module page lists the games it supports.

Can I customize module settings?

Yes. Every module has configurable settings. Adjust prices, cooldowns, messages, permissions and behaviour to fit your server. Changes apply immediately without server restarts.

Can I build my own modules?

Yes. Takaro supports custom modules with hooks, commands and cron jobs. Write your logic, deploy through the dashboard, and it runs on Takaro infrastructure. See the module development docs.

Are all modules included in the free tier?

Yes. Every module is available on every plan, including the free tier. The only difference between plans is the number of servers you can connect.

Build your own

Need something specific? Write custom modules against the Takaro API. Define hooks (react to game events), commands (player-triggered actions) and cron jobs (scheduled tasks). Your code runs on Takaro infrastructure with the same APIs the built-in modules use.

Module development guide · API documentation