Official support

7 Days to Die server manager that remembers every blood moon

Pick any survivor on your 7 Days to Die server and replay their blood moon on your world's map: where they fought, which zombies they killed, where they died and what they carried just before. The morning ticket about a lost kit or an emptied storage box starts from that record.

v0.9.0 · released 9 Nov 2026

The map uses the tiles your server renders, so map rendering must be on in serverconfig.xml.

  • Free for one server, with every module
  • Positions, kills, deaths and inventory in one record per player
  • The mod runs on the dedicated server. Survivors join with the normal game

Tickets every 7 Days to Die admin knows

"Someone emptied my storage while I was at the trader"

Your PvE rules say hands off other people's bases, but the game keeps no record of who walked into a land claim while the owner was out.

With Takaro Draw a box around the base for the hours they were gone, read who was seen inside, then what those players gained there.

"The horde ate my kit on day 49"

The morning after blood moon brings refund requests. Some are real, some are a full set of steel tools that never existed.

With Takaro Open their inventory at the minute before the death and give back exactly that, by item name, amount and quality. Or don't.

"He walked straight to our hidden base"

A PvP clan says a rival knew where they built. Watching someone invisibly only works while that player is online, and they won't be.

With Takaro Replay that player's trail over the past days and decide from the record. Ban from their profile if it holds up.

Refunds

Give back what the horde took, and only that

A death on horde night turns into a refund ticket the next morning. (1) On the Tracker, move to the minute before the death and read what the player carried. (2) Open Give Items from their row and add the same things by their real names, with the amount and quality you choose. (3) Press Give items: it goes straight into their inventory, and anything that doesn't fit lands at their feet. Inventory is checked at intervals, so the times are the moments Takaro looked.

How inventory history works →
Two Takaro screens in three numbered steps: (1) the Tracker set to 11:24 PM, a minute before the death, with Hank's position near the town and his inventory at that moment, a Pump Shotgun, 64 Shotgun Shells, 3 First Aid Kits, a Steel Club and 4 Cans of Chili, (2) the Give Items dialog with the same five items, their pictures, and quality 4 on the shotgun and 3 on the club, (3) the Give items button
Looted base

Who was in that base between 2 and 4 AM?

Draw a box around the base on the Tracker, the map's history view, and set the hours. You get every player seen inside with the first and last time, and the Theft tab lists what they gained while in there: Forged Steel, an AK-47, ammo. That's strong evidence, not proof, because the game doesn't say where an item came from, and positions are samples about 30 seconds apart.

How area search and Theft work →
A 7 Days to Die house behind Takaro's Tracker, with a box drawn around a base on a lake island, the area search listing two players with first and last seen times, and the Theft list showing 250 Forged Steel and an AK-47 gained inside
Player logs

Everything one survivor did on horde night

Filter the server's events to one player and read the night in order: when they joined, what they said, the shells they bought, every Boe, Arlene and Feral Wight they killed, when they died and when they left. It's the first thing to open when their name comes up the next morning.

How the Tracker works →
Takaro's Events page filtered to one 7 Days to Die player: joined, a chat message about the horde base, a balance check, Shotgun Shells bought from the shop, kills of a Boe, an Arlene, a Feral Wight and a Zombie Dog, currency added, a death, a chat message about the bag on the roof, and left
Discord

Plan the blood moon from Discord

Horde-night chat lands in the Discord channel of your choice, and staff replies appear in game marked [D]. Joins and leaves are posted too, so "who's at the horde base?" gets an answer before the horde arrives. On the current mod, Takaro's own server messages can appear in the channel more than once, and Discord to game hasn't been re-checked on mod version 3.3.0 yet.

Set up the Discord bridge →
A Discord channel where the Takaro app posts 7 Days to Die players joining and their chat about the blood moon, an admin replies, and the reply shows up in the in-game chat as [D] Warden
Shop

Coins for every zombie, spent at your own trader

Each zombie or animal a player kills pays your server's currency at a rate you set, and a role can earn more; kills pay out every few minutes. (1) Typing /shop 1 lists the first five things your trader sells. (2) /shop 1 5 buy puts 100 Shotgun Shells straight into their inventory. (3) Your trader's stock also shows as cards on the server's storefront page.

Browse the economy modules →
The shop step by step on a 7 Days to Die server: in-game chat where a player checks /balance, lists the shop with /shop 1 and buys Shotgun Shells with /shop 1 5 buy, next to the server's storefront page showing the same listings as cards with an item picture, price, contents and category

Everything else for your 7 Days to Die server

Ban without a Steam ID in telnet

Kick with a reason, ban for a set time or for good, and lift it later from the player's profile. The ban lands in the server's own ban list.

The console, in a browser tab

Run console commands and read the output, including the error for a typo, without opening a telnet session.

Warn them before the shutdown

Schedule messages, then a warning and a clean shutdown at the hour you pick; your host brings the server back. Takaro doesn't know the in-game day, so you set the schedule around your blood moons.

Pull them out of the sinkhole

Teleport a player to coordinates from the browser. They land on solid ground, not at the exact height you typed.

Download the 7 Days to Die connector

Server-side mod that connects a 7 Days to Die dedicated server to Takaro.

Before you start

  • 7 Days to Die dedicated server (Linux or Windows)
  • Takaro registration token

Latest release

v0.9.0 Released 9 Nov 2026 The release page lists every file in this version, with release notes; the install guide below says which ones your server needs.
Download v0.9.0 on GitHub

Next steps

  1. Create the server in the Takaro dashboard and copy its registration token.
  2. Unzip the Takaro mod that matches your game version into the server's Mods folder, start the server, and paste the code from Takaro into the config file it creates.
Previous versions (2)

Trusted by the admins who run Takaro

"Takaro has a very user-friendly interface and offers a wide range of ready-to-use modules. What really sets it apart is the multi-server capabilities."

Saltie
Saltie The Oasis

"Straightforward setup with minimal downtime. Highly recommended for anyone managing 7D2D and Rust servers."

PapaGlock
PapaGlock Zombieland Gaming

"Easy to use, one stop shop for game server management. Great support. 5 stars."

Crystle
Crystle House of Payne Gaming

Free to start. Upgrade when you grow.

The free tier includes one server with all modules, full API access, and Discord integration. Paid plans start at €7.99/month.

See pricing

7 Days to Die server management FAQ

Is there a live map for a 7 Days to Die server?

Yes: open the Map page to see who is online and where, and switch to the Tracker to replay the past. It uses the map tiles the game renders, so set EnableMapRendering to true in serverconfig.xml; that works with the Takaro mod and with the built-in integration. How the map and Tracker work.

How do I find out who looted a base on my 7 Days to Die server?

Draw a box around the base on the Tracker and set the hours. Takaro lists who was seen inside and when, and the Theft tab shows what they gained there: strong evidence of who took the loot, not proof.

Can I see what a player had before they died on horde night?

Yes. Select the player on the Tracker and move to the moment before the death: the panel shows their inventory then, and every change in the range. Give items back from their profile by name, amount and quality.

How do I ban or unban a player on a 7 Days to Die server without telnet?

Open the player in Takaro and choose kick, a timed ban or a permanent ban; unban from the same place. On the mod, the ban goes into the server's own ban list but isn't logged as a Takaro event.

Can I pay players for zombie kills on my 7 Days to Die server?

Yes. The kill reward in the economy module pays currency for every kill at a rate you set, with higher rates for roles you choose. Players spend it with /shop.

Which 7 Days to Die version does the mod support?

V3.3.0, the default, and V3.2.0. Each download names the game build it was made for, so pick the one that matches your server. On another build the mod may load, but it hasn't been tested there.

Can I bring my data over from CSMM?

Yes, as a best-effort migration: players, roles, currency and shop listings come across, and you rebuild custom hooks, commands and cron jobs in Takaro. CSMM migration guide. Running a Project Zomboid server too? It sits in the same dashboard.

Can I manage multiple 7 Days to Die servers from one dashboard?

Yes. Add as many servers as your plan allows. The free tier includes one server; paid plans cover two to eight, all from a single dashboard.

Is Takaro a replacement for my server host?

No. Takaro is a management layer on top of the server you already run. You keep your hosting provider; Takaro connects to the server and adds economy, teleports, moderation and analytics.

Can I write custom modules?

Yes. Takaro modules are commands, hooks and cron jobs you can write yourself, and the REST API is open for anything a module cannot reach.

How much does it cost?

The free tier covers one server with every module included. Paid plans start at €7.99/month for two servers. See all plans.

Is 7 Days to Die support official?

Yes. Takaro builds, tests and releases this connector itself, with versioned releases and a documented install. Bugs go to the connectors repository.

Ready to manage your 7 Days to Die server?

Install the connector, connect, and start adding features in minutes.

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